From Norman L. Kerth (Project Retrospectives, 2001), Esther Derby and Diana Larsen (Agile Retrospectives, 2006), and Luke Hohmann's Speed Boat game (Innovation Games, 2006).
Gives a team a rotating set of reflection templates, such as Start, Stop, Continue or Sailboat, each surfacing a different side of recent work and ending in owned actions.
When to reach for it
When a team closes a cycle, phase, or milestone and needs a short, regular review that does not go stale.
How it runs
- Decide the focus: actions, mood, forces, or principles.
- Pick the format that fits the focus.
- Have everyone write items silently.
- Share, cluster by theme, and discuss.
- Agree on actions with owners and dates.
- Close with appreciation.
Where it sits in SOLVE eX
Go to the source
- Project Retrospectives: A Handbook for Team Reviews, 2001
- Agile Retrospectives: Making Good Teams Great, 2006
- Innovation Games, 2006